
Rocket League settings,
saved and synced.
ConfigSync ships Rocket League’s real menu — 45 settings across video, camera, controls, audio — and a companion that reads them from the game’s own files on Steam, Epic or Heroic. Keep a preset for every situation, see what changed, and put the one you want on any PC.
- 45
- settings
- 4
- categories
- 2
- config files
- 4
- platforms
Every Rocket League setting, by name
The menu as the game shows it, with the config key underneath — so what you save is what the game reads.
Video21 settings
- Resolution
- Display Mode
- Vertical Sync
UseVsync - Render Quality
- Render Detail
- FPS
- Anti-Aliasing
- Texture Detail
- World Detail
- Particle Detail
- Effect Intensity
- High Quality Shaders
- Ambient Occlusion
AmbientOcclusion - Depth of Field
DepthOfField - Bloom
Bloom - Light Shafts
bAllowLightShafts - Lens Flares
LensFlares - Dynamic Shadows
DynamicShadows - Motion Blur
MotionBlur - Weather Effects
- Transparent Goalposts
Camera10 settings
- Camera Shake
- Field of View
- Distance
- Height
- Angle
- Stiffness
- Swivel Speed
- Transition Speed
- Invert Swivel
- Ball Camera Mode
Controls8 settings
- Steering Sensitivity
- Aerial Sensitivity
- Controller Deadzone
- Dodge Deadzone
- Controller Vibration
- Vibration Intensity
- Ball Cam Indicator
- Mouse Sensitivity
MouseSensitivity
Audio6 settings
- Master Volume
- Gameplay Volume
- Game Music Volume
- Music Volume
- Crowd Volume
- Ambient Volume
The files the companion reads and writes
Where Rocket League keeps its config on each launcher. The companion finds them itself; you never type a path.
| File | Format | Location |
|---|---|---|
| video | INI |
|
| input | INI |
|
Three commands
- 01
Add Rocket League
From the catalog, in the app. You get the Default preset with the real menu.
- 02
Import what your PC has
The companion reads the files above into a new preset. Nothing is overwritten.
csync import rocket-league - 03
Apply before you play
Put it in Rocket League's launch options and the right preset is in place every time.
csync launch rocket-league -- %command%
Questions about Rocket League
Does ConfigSync change Rocket League's files while the game is running?
No. Rocket League reads its config at start-up and rewrites it on exit, so the companion only applies a preset while the game is closed — it waits and applies as soon as the process (RocketLeague.exe) is gone. Every file is backed up next to itself first.
Which Rocket League files does it read?
TASystemSettings.ini, TAInput.ini — the files Rocket League itself writes. Only the keys ConfigSync knows are touched; everything else in the file is kept byte for byte.
Is it free?
Yes: Free keeps three games with ten snapshots per preset, and the companion is included. Pro (2.99 €/month or 10 € once while ConfigSync is in alpha) adds unlimited games, the full history and automatic sync of every PC.
What about Steam Cloud?
Steam Cloud can restore an older file when the game launches. If a change disappears, turn Cloud sync off for Rocket League and apply the preset again.
Your Rocket League setup, on every PC you play on.
Free for three games, no card. ConfigSync keeps a snapshot of every change.